

Tripped me up my first two test games online. Hosting a game for some reason has "don't shuffle deck" checked by default. Image scaling hasn't changed and the cards are still weird and stretched out in both maximized and full-screen
YGOPRO DOWNLOAD WINDOWS 2017 SKIN
Our ocgcore fork is significantly easier to use from a programming perspective and we have further enhancements planned on this front.įrom a userland perspective, the level of customizability with the improved skin system custom summon, attack, and activation chants per monster and the other features mentioned in the post and in the provided documentation are simply unparalleled in the YGOPro simulator ecosystem. In addition, quite a lot has been refactored both in EDOPro and in our script collection. From now on, the game core, client, and AI will also receive regular updates. Percival18 has retired and the team has taken over. What exactly about EDOpro warranted the name change?

Getting back on here to answer some questions during a very busy day on Discord. Great to see how hard they're working on it.

Apparently my main gripes in functionality are already adressed, and the cosmetic issues I have with card stretching are being looked into. Edit: also sort of possible by setting chain mode to "Always Chain".Įdit: thanks to Project Ignis for replying to this lengthy comment and pointing out some things that I missed. I haven't played any of them past the 5D's DS games.) so that I read the text carefully without having to fear that I won't know exactly what a card did or even which one they fetched. I'd love a "do you wish to view the card" dialog to pop up, similar to the ones the DS games had (I'm not sure if the newer ones do too. If an opponent fetched a card to hand that I don't recognize either because I don't know it or because the art is all messed up becauseit'sstrechtedweird, I have about a half second to get my mouse on that card to read it before it closes and if I accidentally move my mouse over another card after, the effect text is gone and I can't call it back at all. I haven't been playing the TCG for very long, so I don't know what each card does at a glance. The option to view cards for a longer period of time. edit: apparently this is already possible by setting time limit to 0 Not really a major need that I have, since I could now also just set the time limit to really freaking high, but hey. I play my casual games with my opponent on Discord during this quarantine, so I don't need a time limit to guarantee non-AFK-ness. The option to have no time limit at all for turns. I have two things that I'd love to see, mostly to make it a lot easier for new players of the TCG/OCG to play. Stay safe and all the best in your duels!Īhtelel, AlphaKretin, AndreOliveiraMendes, Cybercatman, Dragon3989, DyXel, edo9300, EerieCode, Gideon, Hatter, Hel, Icematoro, kevinlul, Larry126, LogicalNonsense, NaimSantos, pyrQ, Sanct, senpaizuri, Steeldarkeagel, Tungnon, WolfOfWolves, Yamato Detailed bug reports are welcomed on Discord. We are not taking suggestions at this time. Some new cards include Flash Charge Dragon, Mischief of the Time Goddess, support for anime Link Spells like Judgment Arrows, and a beta of Speed Duels and Rush Duels! You can duel in Speed and Rush formats, but deck construction limits (1 Skill/Legend per deck and side decking rules) do not apply at this time this will happen in a later release.Ĭlock Lizard is not included any implementation you find in other automatic systems is highly bugged and it’s not possible to implement this correctly without a significant rewrite of the game core, which is very challenging and time consuming.įor more information about new features and fixes, see the READMEs in your game install. Replays that don’t break with script updates Extensive customization via an expanded skin and sound systemĬustomizable rules (from the various Master Rules, having both the Extra Monster Zone and Pendulum Zone, to the old Ignition Priority rule)
